Before the Elder Scrolls series became the all-conquering mainstream RPG that it is today, there was Gothic. Released in 2001, over a year before Morrowind came along, the original Gothic was, arguably, the first great 3D RPG, throwing you into a highly charged prison colony environment. You’d have to choose which faction to align with, each with its own intrigue and politics, which would drastically alter your path through the game, while NPCs had advanced AI behaviours that gave them daily routines and had them reacting dynamically to the things happening around them.