A lot of high-fallutin’ games critics like myself are playing Baldur’s Gate 3 right now (it is one of the best games ever, after all), and a lot of those critics are declaring the game a success story not only in the genre of RPGs, but also in the genre/realm/fuzzily defined cluster of game design ideas that most people don’t understand known as the ‘immersive sim.’
Sure, Baldur's Gate 3 Is A Great Immersive Sim, But What Does That Mean?
What's that? You can stack 45 boxes on top of each other to vault over a wall and skip a chunk of the game? Congrats, you're an immersive sim.